tech-heavy VFX article on SKYFALL (more CGI than you thought, probably)
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CJB
Largo's Shark
Mr. Kiss Kiss Bang Bang
Prisoner Monkeys
trevanian
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trevanian Head of Station
Posts : 1959 Member Since : 2011-03-15 Location : Pac NW
Subject: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 12:31 am
I didn't write this one. Having said that, it is a lot more thorough and CINEFEX-like than mine, and focuses exclusively on visual effects. http://www.fxguide.com/featured/skyfall/
Prisoner Monkeys Potential 00 Agent
Posts : 2849 Member Since : 2011-10-29 Location : Located
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 12:56 am
I think the komodo dragons were the only really obvious CGI in the film.
Mr. Kiss Kiss Bang Bang 00 Agent
Posts : 8500 Member Since : 2010-05-12 Location : Strawberry Fields
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 1:17 am
Am I the only one who thought the dragons weren't computer generated? :oops:
trevanian Head of Station
Posts : 1959 Member Since : 2011-03-15 Location : Pac NW
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 1:35 am
I thought the first dragon was great, but as I've said elsewhere, the second one moved like someone fed it (or its animator) some crack.
Largo's Shark 00 Agent
Posts : 10588 Member Since : 2011-03-14
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 1:38 am
Raja the Komodo dragon from London Zoo was used as a model for the animators.
Posts : 5542 Member Since : 2011-03-14 Location : 'Straya
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 1:53 am
Was a bit disappointed with the dragons. Since when do CGI animals belong in Bond films? Imagine if CGI was around in the 70's and the LALD croc-hopping scene wasn't done for real. Would it be one-tenth as memorable?
Shame because I liked that fight scene. Shades of Moore-Bond and, for once, it seemed Craig-Bond was fighting someone who appeared physically imposing enough to best him (namely the tubby guy who became the dragon's bitch).
Last edited by CJB on Sat Nov 24, 2012 2:03 am; edited 1 time in total
Largo's Shark 00 Agent
Posts : 10588 Member Since : 2011-03-14
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 1:56 am
Wasn't the white scorpion CGI too?
Fae Q Branch
Posts : 781 Member Since : 2010-05-13 Location : Australia
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 3:27 am
FieldsMan wrote:
Am I the only one who thought the dragons weren't computer generated? :oops:
It's okay - the first shot of them when Bond was walking in I thought they were real.
When it came to the actual fight in the pit I have to say I dropped that opinion - there was something just not quite right.
Still at least if you thought that other cinema goes probably did as well and that is the effect desired so 'yay!' I guess.
Control 00 Agent
Posts : 5206 Member Since : 2010-05-13 Location : Slumber, Inc.
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 3:32 am
Excellent article, although I haven't seen the film yet. I'm looking forward to seeing the main titles in full.
I'm a bit hesitant to see how these Komodo dragons were handled. I've only read bad things about them. I agree with CJB, though, and don't think CGI creatures belong in Bond films. If you can't do a stunt with the real deal, or use convincing CGI, then don't do it at all.
Makeshift Python 00 Agent
Posts : 7656 Member Since : 2011-03-14 Location : You're the man now, dog!
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 4:18 am
The CGI didn't look too bad IMO, sometimes they looked pretty good in certain parts like when Bond enters the casino.
Largo's Shark 00 Agent
Posts : 10588 Member Since : 2011-03-14
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sat Nov 24, 2012 4:25 am
Love the WITNESS/HIGH NOON vibe in this shot.
trevanian Head of Station
Posts : 1959 Member Since : 2011-03-15 Location : Pac NW
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sun Nov 25, 2012 12:46 am
Funny, I just posted something somewhere about how act 3 of SF, like OUTLAND, dabbles in HIGH NOON territory ... though my point was to say it fails in the way OUTLAND does, but doesn't even have Connery to offset things.
Harmsway Potential 00 Agent
Posts : 2801 Member Since : 2011-08-22
Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably) Sun Nov 25, 2012 1:15 pm
Largo's Shark wrote:
Love the WITNESS/HIGH NOON vibe in this shot.
Me too.
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Subject: Re: tech-heavy VFX article on SKYFALL (more CGI than you thought, probably)
tech-heavy VFX article on SKYFALL (more CGI than you thought, probably)